My point has to do with what's under the hood, the game mechanics I am talking about what the players themselves are complaining about - like experience points, levels, leveling, camping, character classes and having to re-roll all the time, nerfing, turn-based combat, grinding, moving from one spot to the next for better experience points - in short, doing the same old stuff over and over again until your eyes bleed and you have nothing to show for it except a number indicating your level. ![]() Why didn't you chuck all the typical races and create new ones? For the same reason that most games don't, because people want to see something that they are familiar with already. Hmm, I must wonder why you fall back on using the same conventional races as most games do, including Dark Age of Camelot. Claus, you criticize the current crop of games as being simply "bland and boring." but I notice on your website that your game uses Elves, Dwarves, Humans and Orks.
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